【Blender教程】入门必刷Blender大场景建模渲染灯光动画全流程制作游戏和电影的概念艺术
视频链接:
https://www.bilibili.com/video/BV1fyCzYtEdG/?spm_id_from=333.337.search-card.all.click
作者主页:
https://space.bilibili.com/252400840
视频目录:
Keeping your scene Optimized
Shortcuts
1. We start here
2. The template
1.building the layout pt1
2.building the layout p2
3.building the layout p3
4. establishing feelings n storytelling
5. design - function vs shape driven
6. why the painter inside of you is dead
1. First Pass - let's be quick about it
2. Hard Surface refs
3. Second Pass - modelling first assets
4. Lets do the beams n pillars
5. The sign
6. Depth indicators
7. Always take a screengrab
1. Texture pass
2. Volumetrics n reads
3. Another screengrab n wrapping up the pass
1. Next steps, musgrave displacement and characters
2. Solutions n refining
3. Refining textures
4. Working with scans
1. Looking for additional shots, camera lenses
2.Sun
3. Color grading, post processing, compositor
4. Color grading, post processing, compositor p2
1. Volumetrics
2. Refining the entrance
3. Simply cloth
4.Pushing mood
5. Additional shot - long lenses
6. About addons
1. planning next steps, color n light
2. Pushing the exterior shot
3. Pushing it some moar
4.Pushing the interior shot
5. Rendering n overpainting
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